UX Glossary

All | A B C D E F G H I J K L M N O P Q R S T U V W
There are currently 7 names in this directory beginning with the letter D.
Dark patterns:
Tricks used in websites and apps that cause a user to unintentionally perform an undesired action, such as unknowingly subscribe to a newsletter

Design debt:
The accumulation of design-related inconsistencies in a product over time

Design pattern:
A collection of UI elements or components that are combined to present recommended solutions to design problems in the form of layouts or templates that typically make up the page of a website or the screen of an app

Design sprint:
Popularized by Google Ventures (GV), an intense five-day process where user-centered teams use a slightly modified version of the design thinking process to build and test a prototype in just five days

Design system:
An ever-evolving, reusable collection of the components, patterns, and guidelines that serves as the single source of truth for a company’s end-to-end design language

Design thinking:
An iterative, nonlinear, user-centric approach to the practical resolution of customer problems

Diary study:
Research method that involves providing participants with the materials and structure to record and describe daily events, tasks, and perceptions around a given subject in order to gain insight into their behaviors, activities, and experiences over time